Archive for April, 2012

The last last bug!

by on Apr.18, 2012, under Miasma 2

Well, drat. We found another bug in the Xbox version of Miasma. It had flown under the radar for a while because it was related to some of the new movement grid UI, and only showed itself when you upgraded a character’s action points a few times (hence making the movement grid larger).

We pulled the build from XBLIG, and we’ll resubmit this Saturday afternoon. Hang in there, strategisers!

There’s a chance now that the PC version will beat the Xbox to release! Only time, and rigorous compatibility testing, will tell.


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The Last Bug

by on Apr.04, 2012, under Miasma 2

Excellent news!

At ESP Towers we’re pretty sure we’ve fixed the last (very persistent) bug in Miasma 2 Xbox, which means we’ll be good to re-upload a build for testing on Friday. With any luck, it’ll be in review for a month or so, and then make it onto the marketplace.

If there’s any interest, we might even go into some details regarding The Last Bug, a tale touching on disaster, angst, elation, frustration, romance, and eventually relief. Well, maybe not romance.

Stay tuned!


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